November 12, 2024 at 06:35PM

Hello friend.

Drew this skull yesterday as a cool down drawing in Procreate, and today I went back to it, to push it more towards to what I want.

I have color processed it in Affinity Designer, and then exported it from there as gifs using the websafe palette, using 16 colors as a personal goal.

After having spent a few weeks on researching, I enjoyed making these as a proof of what I am currently looking for in my design: a lower density in detail, overall.

And I am looking for a pixelated look, like the ones above.

Yesterday, I was annoyed with how limited Photoshop for iPads is in terms of how much control I have over image compression during export and filetypes to export to (even had a few more caustic words for that), but today I realized that I can make do with Affinity Designer. It is a long shot away from the control I am used to, while the latter is also really far away from, say, ImageMagick’s capabilities (which I will test more when having a command line in front of me again). I obviously use what I have, but you won’t see me glorifying a make-do much.

I have a tendency to make drawings face to the left; that way, they seem to be facing me, like someone in front of me, if that makes sense to you. I flipped the skull for a couple of socials, added the first word that came to my mind, as sort of double-homage to both White Wolf RPGs and @plastiboo

Enjoy this image compression of which we see so very few. This looks like a lot of fun coming my way.

Source: My after‑hours blog on Tumblr Code & Canvas

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